It’s a short one this time, but if you need a TL;DR:
Quality of life updates for Killjoy’s Turret
Updates to the Progression Hub, End of Game, and Career pages
A handful of Agent and Map bug fixes
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Killjoy - Nanoswam |
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Fixed two invisibility bugs triggered by moving quickly through detection range or when Killjoy is suppressed. |
Killjoy - Turret |
Vision cone no longer disappears from the minimap on right-click. |
Jett - Drift |
Passive gliding SFX was audible through Astra's Cosmic Divide. Now fixed. |
Harbor - Storm Surge |
Ability could briefly persist into the next round. Cleaned up. |
Fade - Nightfall |
Minimap indicator was smaller than the actual ability radius. |
Chamber - Trademark |
Reactivation SFX was doubling up when Suppress expired. |
Skye - Seekers |
Observer bug where Seekers wouldn't show on the minimap when Skye was attacker. |
Breeze |
Collision fixes allowing Vyse's Arc Rose and Cypher's Spycam to be placed on certain walls. |
Store |
Fixed missing accessories background and Reaver Bandit incorrectly flagged as limited edition. |
If you've been stuttering since Patch 12.03, relief is here. Riot deployed a partial hotfix after 12.03 and this patch delivers the full, more robust solution.
What to Expect |
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If your framerate felt inconsistent during ability-heavy moments, this patch should smooth things out. Run a match after updating and check if issues persist - and if so, try resetting your in-game graphics settings |
The post-match experience got a full redesign. The Summary, Progression, and Timeline tabs have new layouts, and after Competitive matches, a dedicated Rank Summary screen now shows exactly how much RR you gained or lost. |
The top navigation Battlepass tab is now a Progression Hub - one view for your Battlepass, weekly missions, event passes, and all active progression opportunities. |
Battlepass Scroll Wheel |
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The scroll wheel doesn't work when navigating tiers on the Battlepass or Event Pass. Riot has confirmed a fix is coming in Patch 12.05. |
Want the full patch notes? Visit [Official Valorant News]